Michael HatfieldTHE ELEPHANT TESTImagine if a teacher’s job was to make table legs. Some teachers are asked to make plain, sturdy table legs for plain sturdy tables. Others…May 4, 20232May 4, 20232
Michael HatfieldHow to Make an Interactive Camera using Cinemachine and C#Cinemachine is a powerful tool in Unity that allows you to create dynamic camera shots and transitions in your game. In this tutorial, we…Mar 13, 2023Mar 13, 2023
Michael HatfieldSwitching Between Virtual Cameras in Unity / CinemachineCinemachine is a powerful camera system in Unity that allows developers to create cinematic experiences with ease. One of the most useful…Mar 3, 2023Mar 3, 2023
Michael HatfieldSetting up Virtual Cameras in UnityVirtual cameras are a powerful tool in game development that allow developers to control the perspective of the camera during gameplay. By…Mar 1, 2023Mar 1, 2023
Michael HatfieldUnity’s Timeline and CinemachineUnity’s Timeline and Cinemachine are powerful tools for game developers, allowing them to create dynamic and cinematic sequences in their…Feb 28, 2023Feb 28, 2023
Michael HatfieldThe S.O.L.I.D. Principles of CodingThe very first piece of code I learned to write was in Basic. It consisted of two lines of code and printed “Hello World!” over and over:Feb 27, 2023Feb 27, 2023
Michael HatfieldThe Game Dev Journey ContinuesOver the past 9 months, life has been pretty good. I have been extremely busy teaching high school math and science at a small public…Feb 27, 2023Feb 27, 2023
Michael HatfieldUnity Dev Blog: Hidden Shortcuts to Make Level Design EasierTaking control with keyboard short-cuts.May 18, 2022May 18, 2022
Michael HatfieldUnity Dev Blog: How to Build and Test Your Unity GameYou can write scripts and crate game art all you want, but at the end of the day, you’ll need to compile and test your game.May 5, 2022May 5, 2022